PSYC Student Papers
Document Type
Paper
Publication Date
2019
Abstract
This paper reports on a program evaluation of the PAX Good Behavior Game (GBG), an evidence-based practice intervention designed to create a nurturing environment conducive to learning in elementary schools. To evaluate and improve the PAX Good Behavior Game, a focus group was conducted at the end of the 2016-17 academic year. A total of ten teachers and school administrators from schools who implemented the PAX Good Behavior Game (PAX professionals) participated in a focus group session and provided feedback about the program. Focus group questions assessed four program objectives: (1) environmental change, (2) personal well-being and stress levels, (3) engagement with parents, and (4) networking with other PAX professionals. Results indicated that the PAX GBG decreased problematic classroom behaviors, provided more instructional time for teachers, and generated public interest of the program in the home and community.
Recommended Citation
Ong, Xin Wei; Roberts, Patricia; Kinney, Samantha; and Linder, Jennifer Ruh, "Qualitative Assessment of the PAX Good Behavior Game Implementation" (2019). PSYC Student Papers. Paper. Submission 1.
https://digitalcommons.linfield.edu/psycstud_papers/1
Included in
Developmental Psychology Commons, Early Childhood Education Commons, Educational Psychology Commons
Comments
The research described in this paper has previously been presented in several venues: as an invited talk at the Yamhill Community Care Organization in McMinnville, OR (September 2017), and as poster presentations at the Annual Conference & Meeting of the Oregon Public Health Association in Corvallis, OR (October 2017) and the Southern Oregon PAX Launch Event in Grants Pass, OR (November 2017).